What Freud to antimatter, or what pre-birth memories and lucid dreams have to do with the ego of genius.
Dalí paints the Atomic Age and the Freudian Age — nuclear scenes and psychoanalytic scenes.” ~ Salvador Dalí
Musik. yup, sulit membayangkan dunia tanpa musik. betapa datarnya saya membayangkan sebuah film Continue reading
Karl Klomp (’79 – NL), media artist – vj – theater technician. His research focus on live audiovisual expressions and interfacing with a fasination for glitch-art, hyperkinetic audio visuals and glitch grabbing. Dealing with video circuit bending, frame grabbing, hardware interfacing, max programming. Also doing commissioned video hardware tools for other artist. Together with Tom Verbruggen (Toktek) they play live av performance (toktek vs mnk) across the country. Bookings via AllesLos. Also doing audio/video circuit bending workshop, often in collabaration with Gijs Gieskes.
What a shape-shifting egg has to do with racehorses and the science of facial expressions.
Animation is one of the most ubiquitous and all-permeating forms of visual communication today, seen everywhere from the multitude of TV channels dedicated solely to cartoons to the title sequences of our favorite movies to the reactive graphic interfaces our smartphones. And while most of us have a vague idea of how, when and where it all began, we tend to take for granted the incredible visual wizardry possible today. With that in mind, here’s a brief history of the beloved medium’s beginnings through the seminal work of five early animation pioneers.
French cartoonist and animator Émile Cohl is often referred to as “the father of the animated cartoon.” The legend goes that in in 1907, when motion pictures were reaching critical mass, the 50-year-old Cohl was walking down the street and spotted a poster for a movie clearly stolen from one of his comic strips. He confronted the manager of the offending studio, Gaumont, in outrage and was hired on the spot as a scenarist — the person generating one-page story ideas for movies. Between February and May 1908, Cohl created Fantasmagorie, considered the first fully animated film ever made. Continue reading
1024 Architecture berfokus pada interaksi antara tubuh, ruang, suara, visual, low-tech dan hi-tech, seni dan arsitektur. Karya ini diproyeksikan di sisi sebuah teater tua di Lyon, Perancis, dan deformasi nya dikendalikan oleh penonton menggunakan algoritma analisis audio.